Barricades are the last defense of a humanity under siege by the forces of darkness. Barricading will stop Vampires and Zombies from entering a particular building. However, do take note that if a building is barricaded beyond Barricaded, other Humans will need to take 10 AP to enter and 5 AP to leave.
Only Humans can build barricade, destroy barricade efficiently, climb in and out of barricaded buildings.
Construction of Barricades
The construction of barricades can only be accomplished by humans.
A chance of successfully constructing barricade is different for each building.
Message | Levels of barricade |
---|---|
no barricade | 0 |
lightly barricade | 1-5 |
barricade | 6-10 |
heavily barricade | 11-15 |
Extremely heavily barricade | 16-20 |
Demolishing Barricades
Whereas only humans can put up barricades, all of Twilight's residents can tear them down whether with tools or by tooth and claw. However, Humans can buy the Demolition skill, which greatly aids in the taking down of barricades.
NPCs can randomly destroy barricades.
Weapon | Percentage of Success (Demolition skill) |
---|---|
Assault Rifle | X (56%) |
Barbed Wire | X (28%) |
Bat | X (27%) |
Chainsaw | X (48%) |
Fire Extinguisher | X (9%) |
Fists | X (1%) |
Length of Pipe | X (16%) |
Length of Chain | X (24%) |
Pool Cue | X (13%) |
Shotgun | X (100%) |
Sawn Off Shotgun | X (81%) |
Sledgehammer | X (50%) |
Grenade | X (100%) |
Wooden Board | X (24%) |
Mjolnir | X (56%) |
Brass Knuckles | X (40%) |
Weapon | Percentage of Success |
---|---|
Claw | 17% |
Fangs | 7% |
Sledgehammer | 40% |
Weapon | Percentage of Success |
---|---|
Hands | 34% |
Sledgehammer* | 35% |
Teeth | 39% |
Grenade | 91% |
Note: Weapons marked with '*' can only be used by Zombies with the Solid Grip skill. The Flailing Battery zombie skill does not seem to change the average to tear down a barricade.
Methodology: All successful percentages are arrived by attempting to add or remove barricades a minimum of 100 attempts. These findings are averages and in actuality may be higher or lower.
Fencing
Players can set up fences to temporarily stop players from moving to different tiles. It costs 4 AP to erect one fence. They can be damaged and destroyed similarly to barricades.
List of fences
There are different types of fences that provide different amounts of protection. Some fences may be weak; others may be tough to destroy. Some fences can damage players when they attack it.
NPCs can randomly destroy fences.
Decimate (zombie's skill) and Repairing
Decimate
Decimating takes 2 APs. Chance to success at decimating might depend on which building is decimated.
Type | Success rate |
Hospital | 75% |
Lazarix Building | 66% |
If a player successfully damages the building, ruin level will go up by one.
Message | Levels of ruin |
Usable | 0 - 4 |
Poor repair | 5-9 |
Very poor repair | 10-14 |
Wrecked | 15-19 |
Severely wrecked | 20-24 |
Total disaster | 25-30 |
Repairing
Repairing takes 1 AP with approximately 90% chance of success. Repairing will decrease level of ruin by one if it is successful.
Fire
Level | Message | Note |
---|---|---|
0 | No message | No fire |
1 - 10 | Small Fire | can destroy barricade (-2), can use gas can, lighter adds +2 to fire's level |
11+ | Fire | can destroy barricade (-5), can not use gas can, gas can add +10 to fire's level. |
- When you mess with inside burning buildings, you can lose 0-2 HP.
- Fire Extinguisher can be consumed by using Fire Fight command (1 ap) to stop fire.
- Burning buildings can be seen if players are at outside of burning builds.