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| Dazed |
| Dazed |
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− | | Baseball Bat, Bowling Ball, Burning Bat, Giant Crucifix, Grenade, Grenade Launcher, Flashbang, Mjolnir, Nailed Bat, Night Stick, Rock, Skullbanger, Sledgehammer, Taser |
+ | | Baseball Bat, Bowling Ball, Burning Bat, Giant Crucifix, Dark Tentacles, Grenade, Grenade Launcher, Flashbang, Mjolnir, Nailed Bat, Night Stick, Rock, Skullbanger, Sledgehammer, Taser |
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| Death |
| Death |
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| Recovery |
| Recovery |
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− | | Injector |
+ | | Injector and Revival Serum |
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| Terrified |
| Terrified |
Revision as of 10:37, 28 August 2015
Conditions are status effects inflicted by several items, weapons, and NPCs. Each condition hinders your gameplay in a different way until a certain number of actions/moves. These conditions can be used to your advantage by using your own weapons to inflict these harmful effects to NPCs and other players in combat.
List of conditions
Condition | Symbol | In-game description | Effect | Duration | Cured by |
---|---|---|---|---|---|
Bleeding | 💧 | You have a chance of wasting an extra AP point to preform actions. | Losing 2 AP when moving | Until death | Bandage, Medkit, Surgical Kit, Vile Serum |
Blinded | ? | While blinded you cannot attack or move. | Unable to attack or move | 1 Action | - |
Burning | 🔥 | While you are burning you will take 2 HP damage with your next 3 actions. | Losing 2 HP when taking any action | 3 actions | - |
Chilled |
❄ | While you are chilled, several attempts to move will fail. | Unable to move from tile | 4 moves | - |
Dazed | ♒ | While you are dazed, your attack success rate is reduced of 5% | Lower hit ratio | 10 attacks | Vile Serum |
Death | - | If you are a zombie or vampire, you may stand again for a reasonable AP cost. If you wish to be human again, you must wait to be revived. | You are dead | N/A | Standing up (10 AP) |
Infected | ☢ | While you are infected you will take 1 HP damage with almost every action. | Losing 1 HP when taking any action; Turns into Zombie upon death | Until death | Antibiotics, Bag of Blood, Medkit, Surgical Kit |
Recovery | - | While you are recovering, you will show up as a corpse. When you are ready, Stand to once again fight against the forces of darkness. | Stand up as a Human; or Vampire or Zombie if you have the required skill | N/A | N/A |
Terrified | 💀 | While terrified, you are too afraid to attack others. | Unable to attack | 3 actions | - |
Weakened | 💔 | While you are weakened, you cannot heal. | Unable to heal yourself | 2 actions | - |
Items that inflict conditions
Condition | Items |
---|---|
Bleeding | Burning Fire Axe, Butcher Knife, Fire Axe, Machete, Nailed Bat |
Blinded | Flashbang |
Burning | Burning Bat, Burning Fire Axe, Engulfing Flames, Jack O' Lantern, Molotov Cocktail |
Chilled | Fire Extinguisher, Freezebang |
Dazed | Baseball Bat, Bowling Ball, Burning Bat, Giant Crucifix, Dark Tentacles, Grenade, Grenade Launcher, Flashbang, Mjolnir, Nailed Bat, Night Stick, Rock, Skullbanger, Sledgehammer, Taser |
Death | All weapons |
Infected | Vile Serum |
Recovery | Injector and Revival Serum |
Terrified | Dark Tentacles, Skullbanger |
Weakened | Rib Spreader |
NPCs that inflict conditions
Condition | Weapons |
---|---|
Bleeding |
|
Blinded | N/A |
Burning |
|
Chilled |
|
Dazed |
|
Death |
|
Infected |
|
Recovery | N/A |
Terrified |
|
Weakened |
|