Other Information: Human. Friendly to Humans. Only one instance at a time can exist of this NPC throughout Serling. This NPC has a strange attack: "nobody NO DATA you with their ERROR for X damage to your X, inflicting Terrified."
Description: This swollen, infectious undead fiend bubbles and gurgles as it slowly waddles toward its target.
Physical Resistance: 4
Hit Modifier 0
Base Damage: Boils (4-8). Fatty limbs (4-10), Exploding gut (3-6) (Area Attack)
Effects: Boils (Infection), Exploding gut (Infection), Receiving Damage (Infection)
Items Dropped: Cans of Pet Food (3), Canned Vegetables (3), Gobs of Slime, Rotten Meat (?)
Location: Spawns throughout Serling and in The Sewers
Other Information: Zombie. Friendly to Zombies. When it is killed, it deals some damage to the building (if there is one) and sometimes also to all players and NPCs in the tile where it was killed (if there are any).
Description: This studious, lanky scientist wears a tattered lab coat marked with bloody, grasping hand prints and cracked, thick-rimmed glasses.
Physical Resistance: 0
Hit Modifier 0
Base Damage: Questionable needle (6-12), Vial of chemicals (3-6) (Area attack, damages anyone on the same tile, including itself)
Effects: Questionable needle (Infection), Vial of chemicals (Dazed)
Items Dropped: Lazarix Case, Lab Coat
Location: Spawns outiside Lazarix Buildings to then wander throughout Serling
Other Information: Human. Friendly to Humans. For each Lazarix Building, there's an instance of this NPC. This NPC can randomly revive dead players if it happens to stumble across the tile or building they are in. If you are actively looking to be revived by it, it's highly suggested to use a low-damage or a 0 damage weapon (such as a joke weapon) to keep attacking without the risk of killing it, and as such to constantly provoke it into attacking and counter-attacking until you are killed by it (you could also wait it out and rely on its chance of attacking every 5 minutes, but it could take a very long time and be pretty risky, as the NPC could be killed by other NPCs or players in the meantime); and to attack it with a Fire Extinguisher to inflict the Chilled status effect to it before you are killed, so that it won't be able to move away from the tile for some time and it will have no choice other than revive you eventually, giving you a much higher chance of getting revived by it. If luck isn't on your side and it wounds up not reviving you and moving away, just repeat the process again.
Items Dropped: Flame Thrower, Fireplace Poker, Fire Axe, Gas Cans (6-8), Molotov Cocktails (2-6)
Location: Spawns throughout Serling
Other Information: Human. Friendly to Humans. Only one instance at a time can exist of this NPC throughout Serling. When it is killed, it starts a small fire which will engulf the building in the tile where it was killed (if there's one).