No edit summary Tag: Visual edit |
No edit summary Tag: Visual edit |
||
Line 28: | Line 28: | ||
=== Crow === |
=== Crow === |
||
− | {{Creature|name = Crow|description = A large, jet black bird with obnoxious intent.|HP = 10 (?)|physres = 0|hitmod = -5%|damage = Beak (3?)|location = |
+ | {{Creature|name = Crow|description = A large, jet black bird with obnoxious intent.|HP = 10 (?)|physres = 0|hitmod = -5%|damage = Beak (3?)|location = Fields and Cornfields|other = Creature. Hostile to everyone. Only one instance at a time can exist of this NPC throughout Serling.|effects = None (?)|items = Ear of Corn}} |
=== Lazarix Researcher === |
=== Lazarix Researcher === |
Revision as of 10:02, 1 October 2019
Fort Guards | Mantis Security | Quarantined Vampires | Residents | Sewage Inhabitants | Sub-level Z Staff | Other | Wretches | Unique Event |
Residents of Serling
Your everyday pedestrians. They roam indefinitely throughout the city.
Hit Modifiers below do not include darkness penalty (-5%).
nobody
Creature Statistics: nobody |
---|
Description: (No description) |
HP: 1 |
Physical Resistance: 0 |
Hit Modifier 0 |
Base Damage: ERROR (2-6) |
Effects: ERROR (Terrified) |
Items Dropped: nothing (item's name) |
Location: Spawns throughout Serling |
Other Information: Human. Friendly to Humans. Only one instance at a time can exist of this NPC throughout Serling. This NPC has a strange attack: "nobody NO DATA you with their ERROR for X damage to your X, inflicting Terrified." |
Bloater
Creature Statistics: Bloater |
---|
Description: This swollen, infectious undead fiend bubbles and gurgles as it slowly waddles toward its target. |
HP: 35 |
Physical Resistance: 4 |
Hit Modifier 0 |
Base Damage: Boils (4-8). Fatty limbs (4-10), Exploding gut (3-6) (Area Attack) |
Effects: Boils (Infection), Exploding gut (Infection), Receiving Damage (Infection) |
Items Dropped: Cans of Pet Food (3), Canned Vegetables (3), Gobs of Slime, Rotten Meat (?) |
Location: Spawns throughout Serling and in The Sewers |
Other Information: Zombie. Friendly to Zombies. When it is killed, it deals some damage to the building (if there is one) and sometimes also to all players and NPCs in the tile where it was killed (if there are any). |
Bloodletter
Creature Statistics: Bloodletter |
---|
Description: This feral vampire has gone completely mad and seems to be in a blood-fueled frenzy. |
HP: 30 |
Physical Resistance: 0 |
Hit Modifier 0 |
Base Damage: Talons (6-15) |
Effects: None |
Items Dropped: None |
Location: Spawns throughout Serling |
Other Information: Vampire. Friendly to Vampires. |
Botcho the Zombie Clown
Creature Statistics: Botcho the Zombie Clown |
---|
Description: Botcho the Zombie Clown is dressed like a strange mockery of a surgeon in blood-spattered scrubs and a stethoscope with a human ear at the end. |
HP: 35 |
Physical Resistance: 0 |
Hit Modifier 0 |
Base Damage: Bright red lips (4-10) |
Effects: Bright red lips (Infection), Receiving damage (Infection) |
Items Dropped: Balloon Animal, Clown Nose, Clown Shoes, Fake Flower, Joy Buzzer |
Location: Spawns throughout Serling |
Other Information: Zombie. Friendly to Zombies. Only one instance at a time can exist of this NPC throughout Serling. |
Construction Worker
Creature Statistics: Construction Worker |
---|
Description: This burly blue-collar survivor seems intent on repairing as much damage as they can. |
HP: 25 |
Physical Resistance: 2 |
Hit Modifier 0 |
Base Damage: Sledgehammer (6-12) |
Effects: Sledgehammer (Dazed) |
Items Dropped: Construction Helmet, Protective Goggles, Safety Vest |
Location: Spawns throughout Serling |
Other Information: Human, Friendly to Humans. This NPC can randomly construct light barricades on any building it stumbles across. |
Runner
Creature Statistics: Runner |
---|
Description: This faster, less deteriorated zombie sprints in short bursts, drooling bloody viscera. |
HP: 15 |
Physical Resistance: 0 |
Hit Modifier 0 |
Base Damage: Hands (2-8) |
Effects: Receiving damage (Infection) |
Items Dropped: None |
Location: Spawns throughout Serling. |
Other Information: Zombie. Friendly to Zombies. When it is killed, it spawns 1 Crawler on the tile where it was killed. |
Crawler
Creature Statistics: Crawler |
---|
Description: This zombie... or rather, half-a-zombie, is dragging itself along the ground making for a tough target. |
HP: 8 |
Physical Resistance: 0 |
Hit Modifier -20% |
Base Damage: Hands (2-6) |
Effects: Receiving damage (Infection) |
Items Dropped: None |
Location: Spawns throughout Serling. |
Other Information: Zombie, Friendly to Zombies. |
Crow
Creature Statistics: Crow |
---|
Description: A large, jet black bird with obnoxious intent. |
HP: 10 (?) |
Physical Resistance: 0 |
Hit Modifier -5% |
Base Damage: Beak (3?) |
Effects: None (?) |
Items Dropped: Ear of Corn |
Location: Fields and Cornfields |
Other Information: Creature. Hostile to everyone. Only one instance at a time can exist of this NPC throughout Serling. |
Lazarix Researcher
Creature Statistics: Lazarix Researcher |
---|
Description: This studious, lanky scientist wears a tattered lab coat marked with bloody, grasping hand prints and cracked, thick-rimmed glasses. |
HP: 30 |
Physical Resistance: 0 |
Hit Modifier 0 |
Base Damage: Questionable needle (6-12), Vial of chemicals (3-6) (Area attack, damages anyone on the same tile, including itself) |
Effects: Questionable needle (Infection), Vial of chemicals (Dazed) |
Items Dropped: Lazarix Case, Lab Coat |
Location: Spawns outiside Lazarix Buildings to then wander throughout Serling |
Other Information: Human. Friendly to Humans. For each Lazarix Building, there's an instance of this NPC. This NPC can randomly revive dead players if it happens to stumble across the tile or building they are in. If you are actively looking to be revived by it, it's highly suggested to use a low-damage or a 0 damage weapon (such as a joke weapon) to keep attacking without the risk of killing it, and as such to constantly provoke it into attacking and counter-attacking until you are killed by it (you could also wait it out and rely on its chance of attacking every 5 minutes, but it could take a very long time and be pretty risky, as the NPC could be killed by other NPCs or players in the meantime); and to attack it with a Fire Extinguisher to inflict the Chilled status effect to it before you are killed, so that it won't be able to move away from the tile for some time and it will have no choice other than revive you eventually, giving you a much higher chance of getting revived by it. If luck isn't on your side and it wounds up not reviving you and moving away, just repeat the process again. |
Pyro
Creature Statistics: Pyro |
---|
Description: With a tank strapped to his back and a perpetual jet of flame at his disposal, this manic, cackling human wears almost as many burns as his surroundings. |
HP: 50 |
Physical Resistance: 2 |
Hit Modifier -5% |
Base Damage: Burning fuel (7-13), Flamethrower (11-15) (Area Attack), Molotov Cocktail (8-12) (Area attack) |
Effects: Flamethrower (Burning), Burning fuel (Burning), Molotov Cocktail (Burning) |
Items Dropped: Flame Thrower, Fireplace Poker, Fire Axe, Gas Cans (6-8), Molotov Cocktails (2-6) |
Location: Spawns throughout Serling |
Other Information: Human. Friendly to Humans. Only one instance at a time can exist of this NPC throughout Serling. When it is killed, it starts a small fire which will engulf the building in the tile where it was killed (if there's one). |
Rioter
Creature Statistics: Rioter |
---|
Description: This disaffected young person isn't so sure civilization needs to be saved. |
HP: 25 |
Physical Resistance: 0 |
Hit Modifier 0 |
Base Damage: Molotov Cocktail (6-14) |
Effects: Molotov Cocktail (Burning) |
Items Dropped: Backpack, Molotov Cocktails (2-6), Protest Sign |
Location: Spawns throughout Serling |
Other Information: Human. Hostile to everyone. |