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NPCs are non-player beings that wander throughout the city map. Strange monstrosities and helpless citizens that lost sanity after cities fell to darkness, they now roam endlessly within the confines of the map. NPCs can be attacked and killed to gain XP and items.

Spawning

Most NPCs can spawn anywhere on the map. Some NPCs can only spawn on certain tiles, i.e. Faceless. Bosses in particular can only spawn on specific tiles in the map. Once a boss is spawned, another one will not spawn until the one alive dies.

Behavior

Mantishelicopter

A voice from a helicopter overhead barks garbled demands through a squealing loudspeaker.

Every five minutes (the same time it takes for AP to refresh), all NPCs do a certain action. NPCs generally act instantaneously at the refresh, but occasionally one may delay for a couple seconds to a few minutes before acting. Some may also perform more than one action at a time.

An NPC can do one of the following actions:

  • Move to an adjacent tile
  • State a comment or its appearance (i.e. A stray dog barks.)
  • Make a sound
  • Attack any players in the same tile (if they are enemies)

Movement

NPCs can move to any of its adjacent tile, diagonally or crosswise. Unless provoked, what tile they move is completely random. They can also go inside buildings if the door is open. Having said that, NPCs cannot go anywhere; they cannot go to inaccessible tiles (like water) or enter/exit different maps (from Serling to the Sewer). A few can only walk on particular tiles (e.g. Soldier NPCs). Knowing where a NPC is able to advance can help the player face them or avoid them.

Combat

Brightredlips

Botcho the Zombie Clown noms you with their bright red lips for 6 damage to the groin. You die.

When a player is at the same tile as the NPC, and is an enemy (the name is red), the NPC may attack the player. Neutral ( black ) or allied (green) NPCs will not attack the player unless provoked. NPCs will never hurt other NPCs, even if they are enemies.

At full or high health, NPCs will not move to another tile and will continue to attack the player until the player dies or if the player leaves. When NPCs take enough damage and is at low health, they will instead escape and move to another tile.

Players gain several XP from NPCs when they land a successful hit or kill them. Upon death, NPCs have a chance to drop items.

Sound

Certain NPCs can make a sound which can be heard by all players within a fixed radius. Players will be informed what sound it was (e.g. gunshot, explosion, etc.) and the direction of where it came from. This can be handy when searching for a specific NPC.

List of NPCs

Notes:

  • (†) - Possess armor.
  • (≈) - Harder to hit.
  • (^) - Airborne and cannot be attacked with melee weapons.
  • (¤) - Boss.

Commmon NPCs

Your everyday pedestrians. They roam indefinitely throughout the city.

Wretches

Low-level starter enemies.

NPC Race HP Damage Drops
Human Wretch Human 25 4-12 -
Zombie Wretch Zombie 25 4-12
Infects
-
Vampire Wretch Vampire 25 4-14 -

City Residents

The average and not-so average foes.

NPC Race HP Damage Drops
Rioter Human 25 5-13
Burning
Backpack, 2-5 Molotov Cocktails
Crawler
Zombie 10 2-6
Infects
-
Botcho the Zombie Clown Zombie 30 5-12
Infects
Balloon Animal, Clown Nose, Fake Flower
Bloodletter Vampire 30 6-15 -
Faceless Stranger Creature 50 3-11
Dazed
Dark Tentacles, Digital Camera

Mantis Security

Mantis Security units. Very tough.

NPC Race HP Damage Drops
Mantis Security Grunt Human 40 4-16 Human Heart, MANTIS Cap, MANTIS T-Shirt, MANTIS ID-Badge, 8 Rifle Clips
Mantis Security Brute
Human 50 5-12 Human Heart, MANTIS Cap, MANTIS T-Shirt, MANTIS ID-Badge, 8 Rifle Clips, Riot Helmet, Riot Armor, Weapon Harness
Mantis Armored Vehicle
Machine 60 8-14 Car Batteries, Scrap Metal
Mantis Drone
^
Machine 45 8-16 6-7 Scrap Metal
Mantis Helicopter
^
Machine 72+ 8-15 Scrap Metal

Background

Unattackable NPCs that do not attack.

NPC Race
Swarm of Flies Creature
Stray Dog Creature
Stray Cat Creature

Special NPCs

NPCs exclusive to certain areas. Usually very dangerous.

Fort Guards

Enemies found at forts. Soldiers are similar to Wretches, but possess armor and slightly stronger attacks.

NPC Race HP Damage Drops
Human Soldier
Human 25 Bayonette:
4-13
Grenade:
6-9
Dazed
Assault Rifle, 3-4 Rifle Clips, Grenades, Military Helmet, Military Armor, Weapon Harness
Zombie Soldier
Zombie 25 Bayonette:
4-13
Infects
Grenade:
6-9
Dazed
Assault Rifle, 3-4 Rifle Clips, Grenades, Military Helmet, Military Armor, Weapon Harness
Vampire Soldier
Vampire 25 Bayonette:
4-13
Grenade:
6-9
Dazed
Assault Rifle, 3-4 Rifle Clips, Grenades, Military Helmet, Military Armor, Weapon Harness
Warcophagus
¤
Machine 80 Assault Rifle:
4-13
Grenade:
12-16
Dazed
Massive Foot:
12-23
Dazed
Grenade Launcher, Grenades

Sewage Inhabitants

Enemies found in the The Sewers. Foul outcasts exiled from the chaos above.

NPC Race HP Damage Drops
Sewer Dweller Human 20 6-12 3-4 Rotted Meat, Rags
Sludge Fiend Zombie 25 5-12
Infects
Bloated Stumps, Slimes
Zomglomeration
¤
Zombie 60 8-15
Infects
Patchwork Skin Suit

Sub-level Z Staff

Enemies found in Sub-Level Z. Workforce includes hardworking robos, mutations, and a fine lookin' doctor.

NPC Race HP Damage Drops
Utility Drone Machine 10 0-4 2-3 Scrap Metal
Security Drone Machine 25 5-12
Dazed
3-6 Scrap Metal
Skeletal Host Creature 5 4-10
Infects
Vile Serum
Plague Host Creature 20 8-16
Infects
Vile Serum
Dr. Malignus
¤
Creature 40 8-16
Bleeding
3-4 Vile Serums

Quarantined Vampires

Enemies found in the Quarantine Zone. Beware of blood pools.

NPC Race HP Damage Drops
Blood Donor
Vampire 10 3-11 -
Forgotten Patient Vampire 20 5-12 -
Grim Surgeon Vampire 30 6-12
Infects
Human Heart
Famine
¤
Vampire 50 9-14
Bleeding
Rib Spreader, 2-5 Medkits, 3-5 Human Hearts

Event NPCs

Event NPCs are only found during certain events or holidays. They appear outdoors alongside common NPCs. Killing them will usually drop event-exclusive items.

NPC Race HP Damage Drops Event
Trick or Treater Human 10 2-7 Trick or Treat Bag, 1-2 Bags of Strawberry Blood, 1-2 Chewy Monsters, 1-2 Sour Brains, Halloween Masks[note 1] Halloween
Vampire Bat Vampire 5 1-6 Vampire Teeth
Nightmare Creature 40 4-9 Bladed Glove, Scars
Rotting Scarecrow Creature 30 4-10 Pitchfork, 3-4 Pumpkins, 2 Crows
Lord Lantern
¤
? ? ? Pumpkin Armor, Pumpkin Helmet, Pumpkin Flail
Giant Turkey Creature 35 Beak:
2-5
Talons:
5-10
2 Stuffing, 4 Giblets, 2-3 Turkey Hearts, Giant Wishbone Thanksgiving
Caroler Human 30 2-8 Mugs of Hot Chocolate, Holiday Sweater, Ice Skates, Mittens Winter
Snowman Creature 40 5-11
Chilled
8-15 Iceballs, 8-15 Snowballs, Giant Icicle, Snow Shovel, Corn Cob Pipe
Mall Santa
Human 25 Mittens:
4-10
Heavy Sack:
7-10
Dazed
Coal Christmas
Masked Psycho Zombie ? ? Machete, Hockey Mask Friday the 13th
Werewolf Creature 50 ?-18? Bleeding ? April Fools' Day
  1. The following masks are dropped by Trick or Treaters: Cartoon Character Mask, Clown Mask, Doll Mask, Faceless Mask, Ghost Mask, Jack O' Lantern Mask, Mummy Mask, Skull Mask, Space Ranger Mask, Swamp Creature Mask, Vampire Mask, Werewolf Mask, and Zombie Mask.

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