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Washhands

Stay safe. Prevent infection. Wash your hands after every zombie or vampire revival.

Information

Death is a fundamental within Hell Rising. Unfortunately, you can't do much within the game without rising and embracing your race in life (or death).

There are, however, player-created "revive points" (or "transformation points") in the game.

Here you will find locations throughout Serling where you may be resurrected, zombified, or vampirized. Please add locations to the list below. If you find a location that is no longer functioning, please make note on the talk page and await confirmation from others before removing it.

Revive points require players to be "on call" to help you become the class you wish to be. Wait times may vary depending on the availability of these helpful souls.

Revive Points

At the moment, the only Revive Point available is Redemption Street, situated right in front of Fort Bollings entrance.

Full Moon Boulevard was once used as Revive Point for Vampires, for who desires to be vampirized, but the location fell apparently in disuse, to be kinda replaced by Redemption Street.

Reviving Methods

Humans: Vampires and zombies can be revived by humans using an injector found in Lazarix buildings. Vampire and zombies need to be killed before they can be injected. Newly revived humans have 17HP. Vampires with the cursed blood skill may stand again as a vampire instead of a human. Zombies with the cellular degeneration skill may reanimate as a zombie instead of a human. Humans are awarded 5 XP for reviving a corpse.

Zombies: Both humans and vampires can be turned into zombies. A human killed by another human, by a zombie, by a vampire without the vampiric infection skill, or by jumping from a tall building will stand again as a zombie. Vampires can be turned into zombies by being killed by being infected by a zombie. Newly reanimated corpses receive 20HP.

Vampires: Humans and zombies can only be turned into vampires by being bitten or clawed to death by another vampire with the vampiric infection skill. Newly raised vampires start with 17HP.

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